I love spending my time with good friends or on one of my art-projects.


THE STORY

After I graduated, from Luleå University of Technology with a BS in Computer graphics, I started my career within the games industry at Arrowhead Game Studios as a Level Designer and Artist on the game Magicka. From there on I explored a wider range as an CG Artist at Arrowhead.
My main focus became Environment Art but I also had the opportunity to learn more on scripting events and creating functional and good looking HUD graphics for different platforms.

I gained a very solid understanding of lighting, composition, form, color and scale within digital production towards several different platforms. (PC-, Mac- and Playstation-platforms being the main ones)

2014 I started my own small business for my hobbies within traditional art and I’m spending a lot of my free-time on digital freelance work (everything from label designs and packaging to graphics for larger productions), and painting to my hearts content.

In October 2015 I started working full time as an Programmer & Digital Producer for NORM in Stockholm. They later got bought up by Ipsos and became Ipsos Simstore.
At Ipsos Simstore my main focus lies within programming and scripting different surveys and using my knowledge in computer graphics to create believable Virtual Environments for shoppers.

In late January 2020 I took over the planning of projects for my team members at Ipsos. Making sure our projects runs as smooth as possible for us and for our clients.

SKILLS


  • 3D Modeling
  • Low-poly Modeling
  • Texturing
  • Digital Sculpting
  • Digital Painting
  • VFX
  • Compositing
  • Traditional Art
  • Sculpting
  • Painting
  • Drawing
  • Video Editing
  • Game Development
  • Environment Modeling
  • Post-Production

MAIN TOOLS


  • Autodesk Maya
  • Photoshop
  • ZBrush
  • Sublime Text 2


You can read, and download, my full resume on LinkedIn or on ArtStation.

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